Archive for January, 2015

Generative Unity3D Landscapes

29.01.2015 0

Stephan Tanguay Stunning Unity3D Landscape Research for use in Virtual Reality

In an effort to explore new ways to make extremely high quality content for Unity3D ( 3D game engine ) I have been doing a lot of research using various forms of perlin noise, erosion simulations and dynamic vegetation placement to create visually stunning landscapes! Click the link below to see several samples that I have been working on.

Stunning Unity3D Landscape Research

Mastodon Augmented Reality Installation

12.01.2015 0

Stephan Tanguay Augmented Reality

It was an pleasure working on this installation via Meld Media where I was the Technical Lead and User Experience Designer. The Mastodon augmented reality exhibit at the Waterloo Earth Sciences Museum transports museum patrons through time allowing them to observe the fossilization and discovery of a mastodon skeleton through history. The app uses the device camera to detect the mastodon mural on the second floor of the museum and projects an augmented reality experience on the device screen.

Mastodon Augmented Reality Exhibit at the Waterloo Earth Sciences Museum