Experiment : Leap Motion VR + Oculus Rift

10.10.2014 0

This a fun gameplay demo I have been working on, will be showing it at the Collide Festival in Halifax! I am using the Leap Motion VR ( with some double sided tape ^_^ ) and the Oculus Rift to create controller free experiences in Virtual Reality.

Stephan Tanguay @ Collide Halifx 2014 Designing for Virtual Reality

Interactive Story Book ( iOS App ) : Wenda

24.07.2014 0

Wenda the Wacky Wiggler! The outstanding new interactive storybook app ( iOS ) will inspire kids and parents to celebrate and express their own unique selves! It was a joy to work on this project as the tech lead and user experience designer at Meld Media with Ken Reddick (project-lead) and John Lee (animator).

Wenda The Wacky Wiggler ( iOS ) Promo Wenda The Wacky Wiggler : iTunes App Store

Stephan Tanguay @ COLLIDE : Creative Technology Conference in Halifax

22.07.2014 0


I am very excited to announce I will be giving a talk at Collide ( Formerly known as HPX Digital ) in Halifax October 22nd-24th

Stephan Tanguay @ COLLIDE : Creative Technology Conference || Virtual Reality

VR DEMO : Oculus Rift + Razer Hydra Deck

28.04.2014 0

Here is a sneak peak of a demo I have been working on, will be showing it at FITC Toronto! It uses position tracking hands and body to create an very immersive experience. Come check it out!

Stephan Tanguay @ FITC Toronto 2014 – Oculus Rift Virtual Reality

Stephan Tanguay @ FITC Toronto 2014

03.03.2014 0

Stephan Tanguay @ FITC Toronto 2014 Oculus Rift Virtual Reality

I am very excited to announce I will be giving a talk at this years FITC Toronto 2014 : THE TECHNOLOGY & CREATIVITY CONFERENCE! 2014 is the year that virtual reality will go from a bad memory from the 90s to the beginning of a new way to experience content. Already, the Oculus Rift has started to transform several industries with its ability to transport you to a completely interactive virtual space. As a designer and/or developer, this transformation will change the way you look at your work. Stephan will help you to understand how to leverage what works in virtual reality and what to avoid so your virtual experiences will be effective at immersing users in your virtual creations.

Stephan Tanguay @ FITC Toronto 2014 – Oculus Rift Virtual Reality

Oculus Rift @ The Royal Ontario Museum

02.02.2014 0

Time Tremors AGO Augmented Reality Treasure Hunt

I had a lot of fun at Meld Media building this Oculus Rift / Virtual Reality showcase for the Royal Ontario Museum. This installation was displayed at the Ancients Arcade over the winter holidays with over 500 people experiencing it daily!

Download it today on the OculusVR website!Check out the video YouTube!

GiganotosaurusVR : Oculus Rift @ The ROM

02.02.2014 0

Time Tremors AGO Augmented Reality Treasure Hunt

The Oculus Rift ( Virtual Reality ) showcase I built at Meld Media allows the user to transport themselves into a completely 3D stereoscopic 360 degree world where they actually feel like they are freely looking into the past. Its a powerful experience where you can really sense the massive scale of the Giganotosaurus the largest meat eating dinosaur to ever live! This showcase / installation was displayed at the Royal Ontario Museum with over 500 people experiencing it every day during a several week period over the holidays and was a massive success!

Download it today on the OculusVR website!Check out the video YouTube!

Time Tremors : Infinity ( iOS / Android )

30.01.2014 0

Time Tremors AGO Augmented Reality Treasure Hunt

I was the senior unity3D game designer and tech lead for Time Tremors : Infinity a compelling trans media game where you fly through the dreaming woods of the CBC / ABC television series Time Tremors to unlock treasures and defeat the evil Ms Bugly. Big thanks goes out to the team at Xenophile Media. A lot of people worked really hard to make this happen. Its very exciting to see this cross platform game ( Web / iOS / Android ) finally released on all platforms.

Download it today on the App Store!Download it today on the Google Play Store!

CreateInTo : Oculus Rift Talk – Jan 2013

11.12.2013 0

Oculus Rift Talk Stephan Tanguay

I will be giving an Oculus Rift talk at CreateInTO this January.  Anyone interested in learning more about the Oculus Rift and the do’s and don’t’s of VR software development using the Oculus Rift and Unity3D should come check it out.  Topics will be relevant to designers, developers and general curiosity seekers.

Come See Stephan Tanguay’s Oculus Rift Talk At CreateInTO

Time Tremors AGO : Media Launch May 26

22.05.2013 0

Time Tremors AGO Augmented Reality Treasure Hunt

The Time Tremors : AGO mobile application transforms a visit to the AGO into an exciting interactive treasure hunt where even the artwork contains unique and exciting interactive experiences. The media launch will be happening this Sunday May 26 2013 at Art Gallery of Ontario. It was honour to work on the augmented reality adventure app “Time Tremors : AGO” and look forward to seeing it at other cultural institutions.

Come to the AGO media launch for Time Tremors : AGO

Download it today on the App Store!

Time Tremors AGO : AR Treasure Hunt

22.05.2013 0

I had the honour to work on the location based augmented reality adventure app “Time Tremors : AGO“.  This mobile application transforms a visit to the AGO into an exciting interactive treasure hunt where even the artwork contains unique and exciting interactive experiences.  My research prior to this project turned out to be the perfect fit combining the compellingly unique intellectual property of Time Tremors with cutting edge augmented reality and interactive technology.  This app was designed and developed at Xenophile Media and will be deployed at other cultural institutions around the word with unique hunts for each institution.

Download it today on the App Store!Download it today on the Google Play Store!
iKids Award : Time Tremors AGO

Nomatics : Now in the Apple App Store!

29.03.2012 2

Nomatics Video Game Available on iPhone, iPad and the Browser!
Stephan Tanguay is very excited to announce that Nomatics is now available in the Apple App Store for iPhone, iPad & iPod Touch! Since this is a Unity3D game it can also be played in the browser.

Please check it out in the App Store and while your at it feel free to leave a positive review ^_^.

Nomatics ( App Store Link)

Proto Launch : 2 Day Unity3D Work Shop

15.03.2012 3


Registration for ProtoLaunch 3.5 with Stephan Tanguay at Algoma University on March 24-25th is NOW OPEN. To request registration, contact with an email titled “ProtoLaunch registration request”.

Stephan Tanguay is an award winning interactive designer / developer (Unity3D Games, Flash Websites, Banners Ads & After Effects based Motion Graphics) located in Toronto Canada. In recent years, Stephan has focused on applying video games and game technology to web-based advertising and mobile devices. Stephan has experience working with large brands such as Nike, Bank of America, Intel and Microsoft, and is on the cutting edge of applying game development skills in new and innovative ways.

Nomatics : Video Game ( web / iOS )

23.01.2012 0

Nomatics Video Game Available on iPhone, iPad and the Browser!

I had the pleasure of designing and developing the incredibly fun video game Nomatics available for iPhone, iPad, iPod Touch and web browsers. The client was looking to create an engaging online experience loosely related to a television show called “What’s In A Name?” that would keep the brand alive and relevant long after the shows was being aired on History Television. In response to that request I created a fun action puzzle game using Unity3D an incredibly powerful game engine that allows you to create fantastic games that can be played on multiple platforms (xbox, playstation, wii, web, iOS, Android).

Play Nomatics ( Web Version ) Nomatics ( iOS App Store Link )

Lost Girl : Interactive Motion Comic

17.09.2010 0 : Vote Calculator!

The Lost Girl : Interactive Motion Comic was an incredibly fun project to work on as I got to combine a lot of different skill sets in one project, design, programming and animation. Bedlam Games hired me to create an Interactive Motion Comic application in Flash, as the lead designer and programer I was responsible for the design and development of the entire application.

After I finished animating the dry run / pilot I designed and dveloped a video player capable of loading multiple video streams simultaneously. Users were prompted with different paths at key points in the story. The application was able to switch streams instantly by intelligently buffering the videos in the background.

It was a joy to work Tigh Walker a well known comic book artist who provided fantastic artwork, very talented writter Navid Khavari who wrote the script and animator Gregory Nersesian who did great job animating the project in After Effects. Paul Forest built new episodes by inserting new content and making minor code tweaks after I left to work on another project.

Lost Girl : Interactive Motion Comic Episode 1 Lost Girl : IMC ( Dry Run / Pilot )


21.09.2009 0

For Outstanding Achievement in Web Development

Outstanding Website
Best Fashion Website
It’s also an entry at Cannes!
Cosmetics, Beauty & Toiletries

It’s good to know 80+ hour work weeks can lead to really good things.  This was one of the most intense deadlines I have ever had to deal with.

I was one of four Flash developers at Organic Inc responsible for launching two out of the five flash modules. This was an epic project at Organic Inc, it was the first AS3 project for the company with deadlines that were considered next to impossible to meet.  For six weeks I worked 80+ hour work weeks to hit the deadlines and meet the very demanding visual standards required by the client, loving every minute of it.   I have to say I am a sucker for this kind of work, visually demanding to the extreme.

Another interesting side notes regarding this project was that all content including images, positions and typography are external via xml files allowing the project to be deployed in multiple languages. That feature was never used but it is interesting none the less. The xml used on the home page to allowed new adds to be built regularly with out touching the flash. This was a great project and I was awarded an Exceptional Employee award at Organic Inc in addition to winning industry awards.

Big thanks goes out to Hugh Elliot for being such a great project lead and Todd Fraser for being such a rock star Flash developer.   In the end this ended up being one my favorite projects I worked on while at Organic Inc and I am thankful for the opportunity.

Vote For My First Webby Award!!!

14.04.2009 2

Good news! “Jeep Wrangler Unlimited Terrain” has just been nominated for The 13th Annual Webby Awards in the Rich Media: B to C category! As one of only five nominees in its category, this project and the team (I was the developer) behind it are now eligible for two of the Internet industry’s most sought-after awards: The Webby Award and The Webby People’s Voice Award.

I NEED YOUR SUPPORT VOTE NOW! Voting starts today and runs through April 30th so please take the time now to cast your vote.  If anyone has time please vote for the “Webby Peoples Voice Award” its under the interactive section rich media B to C.  It’s a tight race so any votes would be greatly appreciated.  Voting ends April 30th so please vote today!

If you have not already voted, please go now to: :

  • Click on “Register now to vote”
  • Fill out the form and click on Submit.
  • Go to your email – click on the confirmation link (if you don’t get the confirmation email back…As I didn’t…just click on reset password and that seems to work fine).
  • Once you’re back on the People’s Voice Webby Awards Site, on the home page, click on Interactive Advertising/vote now.
  • Next, click on “Rich Media: B to C”
  • Next, click the “vote” radio button next to “Chrysler LLC, Jeep Wrangler Unlimited Terrain”!!!!!
  • Then, click on “cast my vote”!

Thanks for your help getting this great work a People’s Voice award!  You can help even further by posting the link on your Facebook and suggesting that your friends vote for Jeep Terrain!

Applied Arts : W/15 Online Single Award!

06.03.2009 0

Jeep Wrangler : Papervision3D

Applied Arts announced that the Chrysler LLC, Jeep Wrangler Unlimited “Terrain” I developed for Organic Inc won Applied Arts Interactive Media : W/15 Online Single award for 2008. Good to know that six weeks of developing one of the first papervison3D banners paid off. Applied Arts March edition has a nice write up talking about the ad. Also John Grden (core papervision3D creator) has blogged about my work.

View Banner View Award Page Read more

Jeep Wrangler : Papervision3D Banner

01.08.2008 0

Jeep Wrangler : Papervision3D

Produced award winning (Applied Arts Interactive Award : Best Single Campaign) interactive 3D driving experience using papervision3D and Action Script 3.  Real-time graphics allow you to drive a 3D jeep up and down the hills of a topographical map while discovering unique features about the Jeep Wrangler.

View Sample View Applied Arts AwardPlay Video Promo! Read more

ABC.COM / Chrysler : Interactive Pods””

30.06.2008 0

Developed three micro sites, one photo gallery, a top down parking game and an interactive hybrid demo in two weeks that play during television episodes. This campaign achieved the highest interaction rate on

View Sample 1View Sample 2 Read more

Estee Luader : 2008 Website

29.03.2008 0

Developed homepage Flash dynamic ad system and “Faces of Estee” interactive elements. The home page was developed so new product promos could be created entirely via XML. This project was completed while working at Organic and was their first Flash project to use ActionScript3.

View Sample 1View Sample 2 Read more

Formax Productions : Website Design

28.08.2006 0

Bank of America

Designed and build website conveying the quality & professionalism of their photography services. Using a combination of Flash and HTML images were constantly showcased while keeping page loads incredibly small.

View Website Read more