I had the honour to work on the location based augmented reality adventure app “Time Tremors : AGO“. This mobile application transforms a visit to the AGO into an exciting interactive treasure hunt where even the artwork contains unique and exciting interactive experiences. My research prior to this project turned out to be the perfect fit combining the compellingly unique intellectual property of Time Tremors with cutting edge augmented reality and interactive technology. This app was designed and developed at Xenophile Media and will be deployed at other cultural institutions around the word with unique hunts for each institution.
The Ultimate Dinosaurs was an incredibly intense and fun iPad / iOS project to work on for the Royal Ontario Museum in Toronto Canada. I had the pleasure of building two iPad apps installed on to 26 display panels each one with unique content. Visitors can explore evolutionary and geological stories by ‘swiping’ interactive touch based applications, with sound and HD video at various iPad stations positioned next to the dinosaur displays!
I had the pleasure of designing and developing the incredibly fun video game Nomatics available for iPhone, iPad, iPod Touch and web browsers. The client was looking to create an engaging online experience loosely related to a television show called “What’s In A Name?” that would keep the brand alive and relevant long after the shows was being aired on History Television. In response to that request I created a fun action puzzle game using Unity3D an incredibly powerful game engine that allows you to create fantastic games that can be played on multiple platforms (xbox, playstation, wii, web, iOS, Android).
I was hired to create an After Effects animation to help visualize concepts of what Vindicia does for its customers. This project included tight deadlines and lots of communication with the customer the make sure the visuals really communicated what Vindicia does. Gregory Nersesian assisted me on this project ensuring every deadline was met ahead of schedule. The client was extremely happy with the results and the project was incredibly successful.
Built a vote calculator for FairVote.ca that visually show users the predicted voting results based on proportional and traditional first past the post electoral systems. The application required heavy coordination with another server developer. As the user changes the values in the visualizer the results are constantly being processed by the server and updated by the Flash application. The end result was educational and fun and proved to be extremely popular in the 2011 Canadian Federal Election!
The Lost Girl : Interactive Motion Comic was an incredibly fun project to work on as I got to combine a lot of different skill sets in one project, design, programming and animation. Bedlam Games hired me to create an Interactive Motion Comic application in Flash, as the lead designer and programer I was responsible for the design and development of the entire application.
After I finished animating the dry run / pilot I designed and dveloped a video player capable of loading multiple video streams simultaneously. Users were prompted with different paths at key points in the story. The application was able to switch streams instantly by intelligently buffering the videos in the background.
It was a joy to work Tigh Walker a well known comic book artist who provided fantastic artwork, very talented writter Navid Khavari who wrote the script and animator Gregory Nersesian who did great job animating the project in After Effects. Paul Forest built new episodes by inserting new content and making minor code tweaks after I left to work on another project.
Produced award winning (Applied Arts Interactive Award : Best Single Campaign) interactive 3D driving experience using papervision3D and Action Script 3. Real-time graphics allow you to drive a 3D jeep up and down the hills of a topographical map while discovering unique features about the Jeep Wrangler.
Developed three micro sites, one photo gallery, a top down parking game and an interactive hybrid demo in two weeks that play during ABC.com television episodes. This campaign achieved the highest interaction rate on ABC.com.
Promoted the use of Papervision3D via lunch and learn for designers, shortly afterwards I developed Organic’s first Papervison3D project delighting Bank of America winning an exceptional employee award. Animated dynamic thumbnails as they flew and curled in the wind by animating each vertex via actionscript.
Developed homepage Flash dynamic ad system and “Faces of Estee” interactive elements. The home page was developed so new product promos could be created entirely via XML. This project was completed while working at Organic and was their first Flash project to use ActionScript3.
Developed a baseball themed game for the 2007 world series, as part of a cross promotional marketing campaign between Bank of America and Major League Baseball.